wire_aim_offset
Creates a UBlendSpace1D asset for aim-offset blending, allowing yaw or pitch axis blending with configurable min/max values and grid points.
Instructions
Create a UBlendSpace1D asset for aim-offset blending (yaw or pitch axis). Idempotent on re-run.
Returns: { asset_path, axis_name, min_value, max_value, num_grid_points, already_existed, saved }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis_name | No | Optional axis name (default "Yaw"). | |
| max_value | No | Optional float (default 90.0). Axis maximum. | |
| min_value | No | Optional float (default -90.0). Axis minimum. | |
| asset_name | Yes | BlendSpace1D asset name. | |
| package_path | Yes | UE content folder. | |
| skeleton_path | Yes | Path to the target USkeleton. | |
| num_grid_points | No | Optional int (default 4). |