set_skeletal_mesh_section_recompute_tangent
Set or clear the recompute tangent flag for a specific skeletal mesh LOD section to control tangent updates and correct shading.
Instructions
Set the recompute tangent flag on a specific section of a skeletal mesh LOD.
Returns: { lod_index: int, section_index: int, recompute_tangent: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| lod_index | No | LOD index containing the section (default 0) | |
| section_index | No | Index of the section to modify (default 0) | |
| recompute_tangent | No | New value for the flag (default true) | |
| skeletal_mesh_path | Yes | Content path to the skeletal mesh asset |