get_material_layer_info
Reads a material function asset without changing it, returning its path, class, usage, input/output counts, expression count, and layer/blend flags.
Instructions
Reads a material function asset (layer, blend or plain function) without changing it. Returns asset_path, class, usage ("MaterialLayer", "MaterialLayerBlend" or "Default"), num_inputs, num_outputs, num_expressions, and is_layer and is_blend (from the class or the usage).
Returns: { asset_path: string, class: string, usage: string, num_inputs: int, num_outputs: int, num_expressions: int, is_layer: bool, is_blend: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layer_path | Yes | Path of a material layer, layer blend or any other material function, e.g. /Game/MyGame/M_Layer_Example |