get_volume_info
Read a volume actor’s class, type flags (Blocking, KillZ, PainCausing, PostProcess), and brush bounds in the Unreal editor without changing it. Fails for non-AVolume actors.
Instructions
Read a volume actor in the editor world without changing it: its class, whether it is a BlockingVolume, KillZVolume, PainCausingVolume or PostProcessVolume and, when it has a brush component, bounds_origin and bounds_extent as text plus has_brush. Fails if the actor is not an AVolume.
Returns: { actor_name, actor_class, is_blocking_volume, is_killz_volume, is_pain_causing_volume, is_post_process_volume, bounds_origin, bounds_extent, has_brush }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Object name of the volume actor in the editor world; its editor label is not matched. |