get_component_state_tree_path
Resolve a UStateTreeComponent on a placed actor and return its bound StateTree asset path for read-only inspection.
Instructions
Resolve a UStateTreeComponent on a placed actor and return the bound asset path (read-only).
Returns: { actor_label, has_state_tree_component, state_tree_path }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_label | Yes | Actor label/name to inspect |