get_montage_info
Read a UAnimMontage's structure and blend/sync settings without modifying it, returning skeleton path, sections, slots, notifies, blend times/modes, and sync group details.
Instructions
Read a UAnimMontage without changing it: skeleton_path, section, slot and notify counts with their name lists, blend_in/blend_out times, blend modes, enable_auto_blend_out, blend_out_trigger_time, sync_group and sync_slot_index. Change them with set_montage_blend_times or set_montage_properties.
Returns: { montage_path, skeleton_path, section_count, slot_count, notify_count, sections, slots, notifies, blend_in, blend_out, blend_mode_in, blend_mode_out, enable_auto_blend_out, blend_out_trigger_time, sync_group, sync_slot_index }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| montage_path | Yes | Full asset path of the montage (e.g. '/Game/MyGame/AM_Example'). |