clear_motion_warping_targets
Remove all FMotionWarpingTarget entries from an actor's MotionWarpingComponent in one call, returning the removed names and updated target counts.
Instructions
Remove EVERY FMotionWarpingTarget from a UMotionWarpingComponent in one call (there is no bulk engine API; use remove_warp_target for a single named target). Reports previous + new count and the names it removed. Idempotent: clearing an already-empty component returns cleared:false + count:0, not an error.
Returns: { actor_name, cleared, previous_count, new_count, removed_names: [string] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Engine name of the actor carrying the UMotionWarpingComponent |