weld_mesh_edges
Merge coincident open boundary edges on a DynamicMeshActor to close gaps and prepare the dynamic mesh for further editing.
Instructions
Weld coincident open boundary edges of a DynamicMeshActor's dynamic mesh
Returns: { actor_name: string, tolerance: number, only_unique_pairs: bool, triangle_count: int, vertex_count: int, welded: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tolerance | No | Coincident-edge distance threshold in mesh units (default 1e-06) | |
| actor_name | Yes | Label or name of the target DynamicMeshActor | |
| only_unique_pairs | No | Only merge unambiguous pairs with unique duplicate-edge matches (default true) |