assign_skeletal_mesh_physics_asset
Assign a physics asset to a skeletal mesh in Unreal Engine, or clear the assignment by providing an empty path.
Instructions
Assign a physics asset to a skeletal mesh (or pass null/empty to clear it).
Returns: { skeletal_mesh_path: string, physics_asset_path: string, assigned: bool, cleared: bool, physics_asset_name: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| physics_asset_path | No | Content path to the physics asset (e.g. /Game/MyPhysAsset); empty string clears the assignment | |
| skeletal_mesh_path | Yes | Content path to the skeletal mesh asset |