create_ik_retargeter
Create a UIKRetargeter asset linking source and target IK Rigs for animation retargeting, rewiring existing ones if needed. Skips saving when rigs already match.
Instructions
Create and save a UIKRetargeter asset wiring source + target IK Rigs. An existing retargeter at that path is rewired and saved when either rig differs; when it already uses both rigs nothing changes, nothing is saved (saved=false) and a note says so. A failed save makes success false, with saved=false and save_error.
Returns: { asset_path: string, name: string, source_ik_rig: string, target_ik_rig: string, created: bool, already_existed: bool, saved: bool, save_error?: string, note?: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Asset name for the new IK Retargeter | |
| package_path | Yes | UE content folder, e.g. /Game/MyGame | |
| source_ik_rig_path | Yes | Path to the source UIKRigDefinition (copy FROM) | |
| target_ik_rig_path | Yes | Path to the target UIKRigDefinition (copy TO) |