create_dialogue_voice
Create a UDialogueVoice asset in Unreal Engine 5 for dialogue audio. Use set_properties to add gender and plurality after creation.
Instructions
Create a UDialogueVoice asset (idempotent). Populate Gender/Plurality afterwards via set_properties on object_path.
Returns: { name: string, package_path: string, asset_path: string, object_path: string, asset_class: string, gender: string, plurality: string, already_existed: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Name of the new DialogueVoice asset | |
| package_path | No | Target content path, defaults to /Game/Audio |