get_is_dense_mesh
Check whether triangle IDs for a mesh actor are dense with no gaps after deletions, returning the actor name and is_dense flag.
Instructions
Return true if the mesh's triangle IDs are dense (no gaps after deletions).
Returns: { actor_name, is_dense }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | DynamicMeshActor name (required) |