set_string_table_entry
Upserts a key and source string into an Unreal Engine UStringTable, creating or updating the entry and saving the asset.
Instructions
Set a Key to SourceString entry in a UStringTable (upsert)
Returns: { string_table_path: string, key: string, source_string: string, entry_set: bool, verified: bool, created: bool, updated: bool, namespace: string, entry_count: int, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | Yes | Entry key to upsert | |
| source_string | Yes | Source string for the key | |
| string_table_path | Yes | Full asset path to the UStringTable |