get_actor_net_cull_distance
Retrieve an actor's net cull distance in Unreal Engine, returning both squared and linear values to eliminate format guesswork.
Instructions
Read an actor's net cull distance (read-side of set_actor_net_cull_distance). It returns BOTH forms: net_cull_distance_squared, which is how UE 5.8 actually stores it (AActor::NetCullDistanceSquared), and net_cull_distance_cm, the plain linear distance -- so you never have to remember which one you are looking at.
Returns: { actor_name, net_cull_distance_squared, net_cull_distance_cm }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Engine name of the actor |