get_post_process_volume_settings
Read an Unreal Engine post-process volume's settings, including enabled state, priority, white temperature, auto exposure, film grain, motion blur, and LUT path.
Instructions
Read the FPostProcessSettings struct of an APostProcessVolume. Returns the fields that only this pair can reach (actor-level enabled/unbounded/priority + the FPostProcessSettings members not covered by the key-value pair get_post_process_settings/set_post_process_setting). bloom_intensity/ambient_occlusion_intensity/vignette_intensity are read there, not here (one code path per FPostProcessSettings field).
Returns: { volume_name, enabled, unbounded, priority, white_temp, auto_exposure_method, film_grain_intensity, motion_blur_amount, color_grading_lut_path }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| volume_name | Yes | Label of the APostProcessVolume in the editor world. |