get_mesh_vertex_count
Count vertices in a static mesh, optionally per LOD, and retrieve vertex count, vertex ID count, and detect ID gaps.
Instructions
Count the vertices in a static mesh via UGeometryScriptLibrary_MeshQueryFunctions::GetVertexCount.
Returns: { static_mesh_path, lod_index, vertex_count, vertex_id_count, has_vertex_id_gaps }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| lod_index | No | Optional LOD index to query (default 0) | |
| static_mesh_path | Yes | Content path to the UStaticMesh asset |