get_recast_navmesh_settings
Reads the default ARecastNavMesh generation settings from the Unreal Engine 5 editor world, returning agent radius, height, slope, and tile size values.
Instructions
Reads the generation settings of the editor world's default ARecastNavMesh.
Returns: { recast_navmesh_present, navmesh_name, agent_radius, agent_height, agent_max_slope, agent_max_step_height, tile_size_uu, tile_size_uu_raw, cell_size, cell_height, merge_region_size, min_region_area, max_simplification_error, simplification_elevation_ratio, note, success }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||