get_behavior_tree_status
Query runtime behavior tree status and active task for an AI pawn by actor name, returning run state, task, and behavior tree asset.
Instructions
Reader: runtime BT status + active task name (if any) on an AI pawn.
Returns: { actor_name, run_status, run_status_name, active_task_name, bt_asset_name }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Name or label of the AI-possessed pawn (or AIController) whose UBehaviorTreeComponent to query. |