add_collection_vector_param
Append a vector RGBA parameter to an Unreal Engine Material Parameter Collection, specifying its name and optional default color for materials.
Instructions
Append a vector RGBA parameter to a Material Parameter Collection
Returns: { collection_path: string, param_name: string, param_type: string, param_added: bool, already_existed: bool, vector_count_before: int, vector_count: int, default: object, default_rgba: [number], id: string, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| param_name | Yes | Name of the new vector parameter | |
| default_value | No | Optional [r, g, b, a] default color, default [0,0,0,1] | |
| collection_path | Yes | Full /Game path to the MPC asset |