add_camera_focus_track
Adds a Float ManualFocusDistance track to a camera binding in a Level Sequence, enabling keyed manual focus distance control in Unreal Engine.
Instructions
Add a Float property track on ACineCameraActor::ManualFocusDistance to a Level Sequence binding. Thin domain wrapper over add_property_track.
Returns: Forwarded response from add_property_track: { sequence_name, binding_guid, property_type, property_name, track_class, section_class, section_created, section_count, saved }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| track_label | No | Optional display label for the new track. | |
| binding_guid | Yes | GUID of the camera binding to attach the focus track to. | |
| sequence_name | Yes | Name of the target Level Sequence. |