remove_trigger_sphere
Delete a TriggerSphere actor from the Unreal Engine 5 editor world by object name after checking its class; missing or mismatched actors are not errors. The level is not saved.
Instructions
Delete a TriggerSphere actor from the editor world after checking its class; the level is not saved. A missing actor or one of another class is not an error: the reply has deleted false and a note. Returns actor_name, actor_class, deleted and already_existed.
Returns: { actor_name, actor_class, deleted, already_existed, note? }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | No | Object name of the TriggerSphere actor (its editor label is not matched); the command fails without it. |