compute_gc_proximity
Rebuild and save the proximity (adjacency) graph for a UGeometryCollection asset, returning neighboring piece pairs and transform count; fails if the save fails.
Instructions
Rebuilds the proximity (adjacency) graph of a UGeometryCollection asset in place and saves it; undoable. Returns proximity_pairs (unordered pairs of neighboring pieces, from a precise proximity pass), transform_count, success and saved; fails when the save fails. Afterwards get_gc_hierarchy_info reports proximity_computed true.
Returns: { geometry_collection_path: string, proximity_pairs: int, transform_count: int, success: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| geometry_collection_path | Yes | Asset path of the UGeometryCollection |