set_game_mode_override
Sets the current editor world's default game mode override (AWorldSettings::DefaultGameMode) from a specified GameMode class, enabling different gameplay or multiplayer rules.
Instructions
Set the AWorldSettings::DefaultGameMode override on the current editor world.
Returns: { world_settings_path: string, default_game_mode: string, is_multiplayer: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| game_mode_class | Yes | AGameModeBase-derivative class name (short or /Script/ path) |