get_asset_import_data
Retrieve an Unreal asset's import metadata, including source filenames and import timestamps, to trace asset origins. Provide an asset path to return resolved source files and details.
Instructions
Read an asset's UAssetImportData: source filename(s) and import timestamp. Returns has_import_data, source_file (first resolved filename), the full source_files list (relative + resolved filename + import_time), and source_file_count.
Returns: { asset_path: string, asset_class: string, has_import_data: bool, source_file: string, source_files: [{relative_filename, resolved_filename, import_time}], source_file_count: int, import_time: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Object path of the asset, e.g. /Game/Imported/MyTex.MyTex. |