interchange_module_status
Checks whether Unreal Engine Interchange import is enabled and reports supported asset, actor, and scene file formats.
Instructions
Report Interchange framework availability. Reads UInterchangeManager::IsInterchangeImportEnabled() (InterchangeManager.h, INTERCHANGEENGINE_API) and counts the supported file extensions reported by GetSupportedFormats(Assets) (InterchangeManager.h). Translator count itself is derived because UInterchangeManager's RegisteredTranslatorsClass set is private in 5.8 (InterchangeManager.h) — we surface enabled (= import enabled AND at least one supported format) which carries the same operational signal.
Returns: { enabled: bool, import_enabled: bool, asset_format_count: number, actor_format_count: number, scene_format_count: number, asset_formats: [string], translator_type_queried: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||