does_save_game_exist
Check whether a save slot has data in the Unreal Engine save system; returns an exists boolean. Use it before loading or overwriting a save to verify the slot is present.
Instructions
Check whether a save slot has data with UGameplayStatics::DoesSaveGameExist; returns exists. Read-only. Use get_save_game_slot_info for the file path, size and modification time, or list_save_games to see every slot.
Returns: { slot_name: string, user_index: int, exists: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| slot_name | Yes | Save slot name to check | |
| user_index | No | Platform user index for the save system; default 0 (the generic desktop save system ignores it) |