get_media_info
Read a UMediaPlayer, UMediaTexture, or UFileMediaSource asset by path to retrieve its class, media type, and playback, texture, or file source properties without modifying it.
Instructions
Read a media asset by path: class and media_type ("MediaPlayer", "MediaTexture", "FileMediaSource" or "Other"), plus play_on_open and loop for a player, the linked player and auto_clear for a texture, or file_path for a file source. Read-only.
Returns: { asset_path, asset_name, class, media_type, play_on_open, loop, has_media_player, media_player_path, auto_clear, file_path }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Path of a UMediaPlayer, UMediaTexture or UFileMediaSource asset, e.g. "/Game/Media/MP_Intro"; any other asset reports only its name and class. |