get_sound_cue_graph
Inspect a USoundCue's node graph without changing it, returning node IDs, classes, child slots, editable properties, first node ID, and node count.
Instructions
Read the node graph of a USoundCue without changing it: every node in AllNodes with its id (the node_id other sound cue tools take), class, child_ids (-1 for an empty slot), max_child_nodes and editable properties, plus first_node_id (-1 when unset) and node_count.
Returns: { cue_path: string, asset_path: string, nodes: [object], node_count: int, first_node_id: int, has_first_node: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cue_path | Yes | Full asset path of the cue |