set_world_partition_runtime_hash
Detect World Partition and report runtime hash grid settings; no changes are applied to the editor world.
Instructions
HONEST gate for editing the World Partition runtime hash grid settings. Mirrors HandleBuildMinimap: the WP runtime grid settings (CellSize/LoadingRange) live in UWorldPartitionRuntimeSpatialHash::Grids, an editor-only private UPROPERTY with NO public setter, and the streaming grid is generated during cook/build (GenerateStreaming is WITH_EDITOR), so it cannot be set synchronously headless. The tool resolves the editor world + detects WP for real and reports applied=false; nothing is mutated. On the non-WP default map it honestly returns is_world_partition=false.
Returns: { is_world_partition: bool, runtime_hash_type?: string, applied: bool, runtime_regenerated?: bool, success: bool, note: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cell_size | No | Informative only (accepted, not applied): desired streaming cell size. | |
| grid_name | No | Informative only (accepted, not applied): target grid name. | |
| loading_range | No | Informative only (accepted, not applied): desired loading range. |