get_render_target_2d_array_info
Read metadata for a UTextureRenderTarget2DArray asset to retrieve width, height, slice count, pixel format, and HDR/sRGB flags without reading pixels.
Instructions
Read metadata for a UTextureRenderTarget2DArray asset (size, slice count, format). Metadata-only, no pixel readback.
Returns: { render_target_name: string, asset_path: string, width: int, height: int, slices: int, pixel_format: string, is_hdr: bool, is_srgb: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| render_target_path | Yes | Asset path of the render target, e.g. /Game/RenderTargets/RTA_Example |