get_active_effects
List active gameplay effects on an actor's ability system component by actor name, returning effect name, class, level, and count. Read-only.
Instructions
List the gameplay effects currently active on an editor-world actor ability system component: effect_name (the definition object name), effect_class and level for each, plus count. Read-only; effects whose definition is gone are skipped. get_gameplay_effect_info reads one.
Returns: { effect_name, effect_class, level, actor_name, effects, count }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Object name (not the label) of the editor-world actor, e.g. "BP_Hero_C_1", matched case-insensitively; find_actors_by_name maps labels to names |