set_near_clip_plane
Override the near clip plane distance in the active Unreal Engine editor viewport to adjust clipping. Pass -1 to clear the override and restore the default.
Instructions
Override the near clip plane distance on the active editor viewport
Returns: { applied: bool, requested: number, near_clip_plane: number, override_active: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| distance | Yes | Near clip distance (in cm). Pass -1 to clear the override (use GNearClippingPlane). |