disconnect_sound_cue_nodes
Remove a wired child node from a parent node input slot in a Sound Cue, clearing a cue connection for editing.
Instructions
Clear a wired child out of a parent node's input slot (inverse of connect_sound_cue_nodes)
Returns: { cue_path: string, parent_node_id: int, child_node_id: int, input_index: int, parent_class: string, child_class: string, parent_child_count: int, disconnected: bool, already_disconnected: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cue_path | Yes | Full asset path of the cue | |
| input_index | No | Optional slot to clear directly; supply this OR child_node_id | |
| child_node_id | No | Optional node_id of the wired child; its slot is located via IndexOfByKey | |
| parent_node_id | Yes | node_id of the upstream node whose input slot is cleared |