add_montage_notify
Append a name-only notify event to a UAnimMontage at an absolute trigger time on notify track 0 and save the montage. Adds markers for animation notifies; use the remove counterpart to delete them.
Instructions
Append a name-only notify event (no UAnimNotify class) to a UAnimMontage at an absolute trigger time on notify track 0 and save the montage; every call appends another event. Returns trigger_time, notify_count and the notifies name list. Remove with remove_montage_notify. A failed save makes success false, with saved=false and save_error.
Returns: { montage_path, notify_name, trigger_time, notify_count, notifies, added, saved, save_error, message }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| notify_name | Yes | Name of the notify event (e.g. 'Footstep'). | |
| montage_path | Yes | Full asset path of the montage (e.g. '/Game/MyGame/AM_Example'). | |
| trigger_time | No | Absolute notify trigger time in seconds (default 0) |