activate_external_subsystem
Activates a Blueprint-authored USubsystem externally via the subsystem collection, rejecting native, abstract, or base classes so only valid Blueprint subsystems are toggled.
Instructions
Externally activate a Blueprint-authored USubsystem via FSubsystemCollectionBase::ActivateExternalSubsystem. Refuses to toggle native / abstract / base classes.
Returns: { class_name: string, activated: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| class_name | Yes | Short class name or /Script/ path of a Blueprint-derived USubsystem |