set_streaming_level_loaded
Set a streaming sub-level's loaded state in Unreal Engine by specifying its package path and desired boolean. Verify the applied load status and visibility after the change.
Instructions
Sets whether a streaming sub-level should be loaded (ULevelStreaming::SetShouldBeLoaded).
Returns: { package_name: string, name: string, streaming_class: string, should_be_loaded: bool, should_be_visible: bool, is_level_loaded: bool, is_level_visible: bool, requested_loaded: bool, applied: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| loaded | Yes | Desired should-be-loaded state. | |
| level_package_path | Yes | Package path of an existing streaming sub-level. |