create_camera_rig_asset
Create a UCameraRigAsset for the Gameplay Camera System (Experimental) by providing a name and optional content folder; return the existing asset if it already exists.
Instructions
Creates a UCameraRigAsset (Gameplay Camera System, Experimental). Idempotent (returns the existing asset).
Returns: { name, asset_path, asset_class, already_existed, saved }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Asset name (required) | |
| package_path | No | Target content folder (default "/Game/Cameras") |