configure_render_output
Set a render job's output resolution, directory, and image format (png/jpg/exr/bmp) to control how Unreal Engine saves rendered frames.
Instructions
Configures output resolution / directory / image format on a render job's config. Finds (or adds) a UMoviePipelineOutputSetting on the job's primary configuration to set resolution + output directory, and adds the matching image-sequence output container for the requested format (png/jpg/exr/bmp).
Returns: { job_name: string, format: string, configured: bool, resolution_x: number?, resolution_y: number?, output_dir: string?, settings: [string], setting_count: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| format | No | Image format: "png" | "jpg" | "exr" | "bmp" (optional, default "png"; exr falls back to png if class unavailable) | |
| job_name | Yes | Name of an existing render job in the queue (from create_render_job). | |
| output_dir | No | Output directory path (optional) | |
| resolution_x | No | Output width in pixels (optional, must be paired with resolution_y) | |
| resolution_y | No | Output height in pixels (optional, must be paired with resolution_x) |