set_spawn_ownership
Set a spawnable binding's lifetime policy in a Level Sequence, choosing InnerSequence, RootSequence, or External to control whether spawned actors persist across sequence boundaries.
Instructions
Set the ESpawnOwnership lifetime policy of a spawnable custom binding.
Returns: { sequence_name: string, binding_guid: string, ownership: string, saved: bool, save_error?: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ownership | Yes | One of: InnerSequence | RootSequence | External. | |
| binding_guid | Yes | GUID of the spawnable binding (from add_spawnable_from_class / get_sequence_spawnables). | |
| sequence_name | Yes | Name of the level sequence asset (or sequence_path). | |
| sequence_path | Yes | Asset path of the level sequence (alias for sequence_name). |