get_data_layer_asset_info
Read the type, debug color, and runtime flags of a UDataLayerAsset. Returns its path, name, and filter support for Unreal Engine data layer management.
Instructions
Reads type, debug color and runtime flags of a UDataLayerAsset.
Returns: { data_layer_asset_path: string, asset_path: string, name: string, data_layer_type: string, is_runtime: bool, is_private: bool, supports_actor_filters: bool, debug_color: [number, number, number, number] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| data_layer_asset_path | Yes | Full /Game path to the data layer asset. |