get_trigger_overlap_count
Count actors currently overlapping a TriggerBox, TriggerSphere, or TriggerVolume in the Unreal Editor without changing the scene. Returns actor_name and overlap_count for lightweight overlap checks.
Instructions
Count the actors currently overlapping a TriggerBox, TriggerSphere or TriggerVolume in the editor world, without changing anything; the cheap form of get_actors_in_trigger. Returns actor_name and overlap_count. Fails if the first actor matching the name is not a trigger.
Returns: { actor_name, overlap_count }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Object name or editor label of the trigger actor; the first actor matching either is used. |