get_level_sequence_status_runtime
Retrieve playback status for an active Level Sequence player using its player key, returning play/pause/reverse state, current time, duration, frame rate, and progress.
Instructions
Retrieve the current playback status of an active Level Sequence player
Returns: { player_key: string, status: string, is_playing: bool, is_paused: bool, is_reversed: bool, current_time: number, duration: number, frame_rate: number, playback_progress: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| player_key | Yes | Player key returned from play_level_sequence_runtime |