inspect_motion_warping_component
Read a UMotionWarpingComponent's state: warp targets, modifiers, search flag, owner adapter class, and switch-off condition count. Use this read-only check to debug animation warping.
Instructions
Read the full data-layer state of a UMotionWarpingComponent: the b_search_for_windows_in_anims_within_montages flag, the warp target array (via GetWarpTargets()), the modifier count (via GetModifiers()), the runtime adapter class (GetOwnerAdapter()->GetClass()), and the protected switch-off-conditions array count (via reflection — FindFProperty + FScriptArrayHelper). Read-only, idempotent.
Returns: { actor_path: string, b_search_for_windows_in_anims_within_montages: bool, warp_target_count: int, modifier_count: int, owner_adapter_class: string, switch_off_condition_count: int, warp_targets: array }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_path | Yes | Full editor path or short name of the actor. |