Skip to main content
Glama

inspect_motion_warping_component

Read-onlyIdempotent

Read a UMotionWarpingComponent's state: warp targets, modifiers, search flag, owner adapter class, and switch-off condition count. Use this read-only check to debug animation warping.

Instructions

Read the full data-layer state of a UMotionWarpingComponent: the b_search_for_windows_in_anims_within_montages flag, the warp target array (via GetWarpTargets()), the modifier count (via GetModifiers()), the runtime adapter class (GetOwnerAdapter()->GetClass()), and the protected switch-off-conditions array count (via reflection — FindFProperty + FScriptArrayHelper). Read-only, idempotent.

Returns: { actor_path: string, b_search_for_windows_in_anims_within_montages: bool, warp_target_count: int, modifier_count: int, owner_adapter_class: string, switch_off_condition_count: int, warp_targets: array }

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actor_pathYesFull editor path or short name of the actor.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.1.0

TDQS

A3.5/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint, idempotentHint and destructiveHint, so 'Read-only, idempotent' is redundant. The description does add a genuine behavioral detail: the protected switch-off-conditions array is reached via reflection (FindFProperty<FArrayProperty> + FScriptArrayHelper), hinting at a fragile access path. It still says nothing about failure modes when the component is absent or the adapter is null.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loads the scope and ends with a useful Returns block that compensates for the absent output schema. The parenthetical implementation notes (FindFProperty<FArrayProperty> + FScriptArrayHelper) are borderline noise but small, so structure is good overall.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the explicit Returns block supplies the field names and types an agent needs, and annotations carry the safety profile. Only the actor_path resolution and error behavior are left unspecified.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Only one parameter (actor_path) and schema description coverage is 100%, so the schema already documents it. The description adds nothing about accepted path forms or resolution behavior, making the baseline 3 correct.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (Read) and resource (UMotionWarpingComponent) and enumerates the exact data-layer fields returned, which effectively distinguishes it from narrow siblings like list_warp_targets_on_component (targets only) and the add_/remove_/set_motion_warping_* mutators. An agent can tell what it does without opening the schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No when-to-use, when-not-to-use, or alternative guidance. It never mentions list_warp_targets_on_component as a lighter-weight option, nor any precondition (e.g. component must exist on the actor). Usage is only implied by the verb.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Deploy Server

Other Tools