get_static_mesh_sockets
Retrieves all sockets for a static mesh with transforms and tags, helping AI agents inspect attachment points in Unreal Engine 5.
Instructions
List all sockets of a static mesh with transform and tag.
Returns: { static_mesh_path, socket_count, sockets: [{name, location:{x,y,z}, rotation:{pitch,yaw,roll}, scale:{x,y,z}, tag}] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| static_mesh_path | Yes | Content path to the UStaticMesh asset. |