set_skeletal_mesh_section_visible_in_ray_tracing
Toggle a skeletal mesh section's ray-tracing visibility flag for a specific LOD. Provide the mesh path, LOD index, and section index to update it.
Instructions
Toggle a section's bVisibleInRayTracing flag on a specific skeletal mesh LOD.
Returns: { lod_index: int, section_index: int, b_visible: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| b_visible | No | New value for the flag (default true) | |
| lod_index | No | LOD index containing the section (default 0) | |
| section_index | No | Index of the section to modify (default 0) | |
| skeletal_mesh_path | Yes | Content path to the skeletal mesh asset |