get_absolute_transform
Reads an editor actor's root SceneComponent absolute world-space location, rotation, and scale flags to check parent-inherited offsets or scale.
Instructions
Read the absolute (world-space) location/rotation/scale flags of an EDITOR-world actor's root SceneComponent. The read-back oracle for set_absolute_transform, and the first thing to check when an attached actor inherits an unexpected offset or scale from its parent. An actor with no RootComponent answers has_root:false instead of failing.
Returns: { actor_name: string, has_root: bool, absolute_location?: bool, absolute_rotation?: bool, absolute_scale?: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Actor's internal name (GetName) or editor label (GetActorLabel); exact match, editor world only. |