get_struct_members
List all members of a user-defined struct with their types, default values, flags, and GUIDs to inspect or verify the struct before adding fields.
Instructions
List the members of a user-defined struct (UUserDefinedStruct) with their type, default value, and flags. The reader that pairs with add_struct_member.
Returns: { struct_path: string, member_count: int, members: [ { name: string, var_name: string, guid: string, category: string, sub_category?: string, sub_category_object?: string, container_type: string, default_value: string, current_default_value: string, tooltip?: string, edit_on_instance: bool, save_game: bool } ] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| struct_path | Yes | Full asset path of the UUserDefinedStruct (e.g. /Game/Blueprints/MyStruct). |