update_reflection_captures
Rebuilds reflection-capture contents for every capture in the editor world, marking them dirty and running the canonical rebuild path to refresh lighting data.
Instructions
Rebuilds reflection-capture contents for all captures in the editor world. Marks every reflection capture dirty and runs the canonical editor rebuild path (UReflectionCaptureComponent::UpdateReflectionCaptureContents).
Returns: { updated: bool, capture_count: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||