get_data_table_row_as_json
Export one Unreal DataTable row to native JSON, returning the verbatim string and parsed object for copying, duplicating, or round-trip import into the engine.
Instructions
Export ONE DataTable row through UE's own DataTable JSON writer, returning both the verbatim native JSON string and a parsed object -- the exact format set_data_table_row_from_json consumes, so it is the read half of a copy/duplicate/round-trip. Use it over get_data_table_row when the value has to go back INTO the engine (it emits GameplayTagContainers in the ExportText form the importer accepts). The round trip is not lossless for multi-word user-defined enums, so re-read what you wrote.
Returns: { table_path, row_name, row_struct, row_json (verbatim native JSON string), row_data (parsed) }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| row_name | Yes | Name (key) of the row | |
| table_path | Yes | Full asset path of the DataTable |