set_light_color
Modify an Unreal Engine light actor's color using RGB/RGBA floats or hex codes, returning verified color and light properties.
Instructions
Set the color of a light actor using either RGB/RGBA format (comma-separated floats) or hexadecimal format (#RRGGBB).
Returns: { light_name, requested_color, color_set, color_message, r, g, b, a, light_enabled, light_cast_shadows, light_affect_world, light_intensity, light_mobility, light_type, light_atmosphere_sun_light, light_attenuation_radius, light_inner_cone_angle, light_outer_cone_angle, x, y, z }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | Yes | Color in 'R,G,B,A' or 'R,G,B' format (values 0-1) or hex '#RRGGBB' format | |
| light_name | Yes | Name of the light actor to modify |